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Post by Juz on Oct 9, 2008 22:33:13 GMT -5
I have been noticing an increase in Godmoding. It is time for this to stop, so I am RECLARIFYING THE MEANING of Godmoding
Items that count as Godmoding:
-NOT stating how many troops are in a battle. We're all bad about this, and it's time to try harder to avoid this.
-Soldiers gaining equipment that would not usually be on the battlefield, such as slip on enviroment suits(BECAUSE THEY DO NOT EXIST, AND ARE IMPOSSIBLE. Nothing Slip-on offers that good of protection)
-having no casualties from a DIRECT attack on a regular basis.
-Endless Legions. Every army has a certain amount of troops. Check your factbook, check your population. if you haven't got anything on your factbook as per troops, add it. 10% of your total populace is allowed.
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Post by Juz on Oct 10, 2008 2:10:16 GMT -5
there are reasons for the ban on Godmoding. First: How can you have a winner if nobody can lose? Second:One person making it impossible for thier opponents is rude, and makes our scenarios less fun. Third:our scenarios aren't supposed to be COMPLETELY realistic, yet they aren't plays, and nobody here should have a monopoly on winning. If it was a play, we'd hand out scripts.
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Post by Biggie on Oct 10, 2008 8:44:42 GMT -5
Somethings I would like to add, if you don't mind Juz. I think we should always have our troops stated when we're in battle. At the end of that particular part of the battle, just state how many troops are left. It only takes another 20 sec. or so. And I should probably apologize for the bombing of the borders so Holstria couldn't move. That would have taken months, and I did it in days. To comment on the monoply on winning, there are certain situations that it would be impossible to win.
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Post by Juz on Oct 10, 2008 12:33:29 GMT -5
correct. I mean, yeah, sometimes you will find a situation where a real life battle under similar circumstances would be impossible to win... or impossible to lose.
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Post by recondia on Oct 10, 2008 15:47:29 GMT -5
ok I was gonna do that anyways but ok.
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