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Post by Juz on Jun 15, 2008 0:28:03 GMT -5
your characters will gain good/evil points based on thier deeds.
The deeds are as follows(pluses are good points, negitives are evil): Being a Jedi Master:+100 Healing a World(Jedi Master Power, usable on corrupt worlds where the Darkside reigns.)+50 Choosing to fight for Republic:+20 Healing a person(Jedi):+10 Sparing a subdued enemy:+5 Defeating a Sith:+2 Joining Mercenary:0 Defeating a Republic soldier/Jedi:-2 Torturing an enemy for any purpose:-5 Draining an ally OR and enemy's life to heal your own injuries(Jedi):-10 Being a Mandolorian/choosing Sith:-20 Sucking the life from a planet(Only allowed if NO OTHER PLAYER is controlling a character on that planet, and only by Sith Lord)-50 Being a Sith Lord:-100
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